Martin Čertický

Why so serious?

AI Researcher Game AI Designer Machine Learning Enthusiast


Profile Picture

I was: a terrible student, foosball player, video-games nerd.
I am: a researcher, developer, sports fan, video-games nerd.
I will be: happy to tell you more! (likely a video-games nerd)


I finished my PhD in Artificial Intelligence in 2019, focusing on research of user experience in digital entertainment (video-games). I've worked at Matsuko with Eidos as an AI researcher with focus on Automated Testing in games. Currently I'm working at Caterpillar, trying to leverage ML in real-life prediction work. Find more about my work further down the site.

  • Fullname: Martin Čertický
  • Birthdate: May 17, 1990
  • Job: AI Researcher, Developer
  • Website: (duh)
  • Email:


  • Artificial Intelligence
  • Automated Game Testing
  • Computer-Human Interaction
  • Reinforcement Learning
  • Machine Learning
  • Game Engine Development
  • Game Development
  • Humanoid Robotics


Bachelor Degree at Technical University of Košice

2010 - 2013

Intelligent Systems

For my bachelor's thesis, I worked on Case-based reasoning system for optimizing army compositions for StarCraft: Brood War bots (see article).

Master Degree at Technical University of Košice

2013 - 2015

Artificial Intelligence

Staying true to investigating the use of AI in video-games, I received my master's degree after defending a thesis (see article) titled Evolving Reactive Micromanagement Controller for Real-Time Strategy Games.

Doctorate Degree at Technical University of Košice

2015 - 2019

Artificial Intelligence

For my doctorate study, I've been researching player's phychophysiological responses to gameplay stimuli using sensor data. I used machine learning models to successfully predict player's enjoyment levels during gameplay based on these said measurements. See this article for a short versions of my findings. You can find out more in publications section.

Work Experience

Lead Data Scientist

April 2024 - Present


Moving away from video-games industry, I started a position as a Lead Data Scientist in Caterpillar inc. Our team is working on leveraging ML in real-life prediction work.

AI Consultant, Game AI Designer

June 2018 - March 2024

Eidos Montréal & Matsuko

Since 2018, I've been working with Matsuko as an AI consultant and part-time game AI designer. After finishing my PhD, I switched to a full-time position.

Unity Developer

March 2017 - September 2017

Technical University in Košice

Besides the usual doctorate responsibilities, I've freelanced for my University as a Unity 3D developer during my PhD studies.

Game AI Development Internship

June 2015 - July 2015

Pixel Federation

I spent a few weeks interning at Slovakia's leading game design studio. I worked on the NPC AI design using behavior trees.

SCYR 2013

SCYR 2015

EEI (#6) 2015

Martina Čiefová, Mária Virčíková, Martin Čertický

Visualization System as a Support Tool for Mapping Human Motion Patterns to Humanoid Robot

AEI 2016

Transfér Inovácií (#37) 2018

EEI 2018

Martin Čertický, Martin Sarnovský, Tomáš Varga

Strategy Detection in Real-time Strategy Games Using Machine Learning

DISA 2018

Martin Čertický, Martin Sarnovský, Tomáš Varga

Use of Machine Learning Techniques in Real-time Strategy Games

IEEE Transactions on Games 2018

Michal Čertický, David Churchill, Kyung-Joong Kim, Martin Čertický, Richard Kelly

StarCraft AI Competitions, Bots and Tournament Manager Software

MDPI Sensors (#5) 2019

Martin Čertický, Michal Čertický, Gergely Magyar, Peter Sinčák, Filippo Cavallo, Ján Vaščák

Psychophysiological Indicators for Modeling User Experience in Interactive Digital Entertainment


Awards, Projects, Interests and More.


"Ready to work."

Peon, 2002



Projects Completed


Years Of Experience


Awards Received


Coffee Cups/Day


Good Hands


Big Brain


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Where to find me


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Phone: (+421) 905 828 784